Effect Master Suggestion

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Effect Master Suggestion

Post by Doobee on 4/6/2012, 22:06

The effect masters first tower has malfunctioning ability - Poison. It doesnt give bounty and kill count if poison kills a unit. Usually 10 of 100 units are killed by poison at start which makes it pretty annoying.

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Re: Effect Master Suggestion

Post by LeafMuncher on 5/6/2012, 13:26

Fixed in versions 5.49 and 5.49b
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Re: Effect Master Suggestion

Post by Doobee on 5/6/2012, 19:29

Oh great ! I mustve played 5.48 tho ... How old are those versions? Cuz playdota is being crap lately and u cant upload more maps since few weeks ago

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Re: Effect Master Suggestion

Post by LeafMuncher on 5/6/2012, 20:20

5.49 came out 11 December, 5.49b came out 2 months ago exactly (5 April). 5.49 was unfortunately very unstable though, so only use 5.49b
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Re: Effect Master Suggestion

Post by Flowerbuds on 25/1/2013, 00:02

I also actually had a suggestion for effect master, regarding Demolition Dan. Ok we all know when we think demolition we think exploding, breaking, etc etc. So i was thinking, why not maybe lower the extra damage that his ability gives him, and to compensate, add a small splash to his attacks, say 150 or 200 AoE?

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Re: Effect Master Suggestion

Post by russoka on 25/1/2013, 03:45

Good idea.
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Re: Effect Master Suggestion

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